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  1. Jump Point Now Available! Attention development subscribers: the July 2017 issue of Jump Point is now available in your subscription area. This month’s Jump Point features the development of the Nox space bike! That, plus a look at Trade and Development, a visit to the Pallas System, behind the scenes with the community engagement team and an all-new chapter a Star Citizen serial! Grab your copy today. Interested in becoming a development subscriber? You can learn more here. View the full article
  2. Versatility, Maneuverability and Power aren't mutually exclusive anymore. Meet the future of ground-based vehicles. Dual operator terminals provide total control. The Cyclone provides multiple interactive displays to give both the driver and co-pilot ultimate control of their vehicle and its systems. The Co-pilot's seat not only gives the ability to survey the area, but also provides controls to additional systems provided by the various modules. WITH THIS MUCH ADVENTURE IN THE UNIVERSE, WHO NEEDS ROADS? WITH THE SIZE ONE TURRET MOUNT, THE CYCLONE-TR IS ROUGH AND READY TO TUMBLE. The Cyclone's exclusive X-TEC tires handle all kinds of terrain. Built using Tumbril's proprietary new Smart-Technology, the new X-TEC tires are the perfect solution for off-road vehicles. These articulated treads can change their configuration to handle soft and loose terrain or harder surfaces to provide equal traction, no matter the environment. build your cyclone today at your local tumbril dealer Cyclone Sale select your category cyc cyc-tr cyc-rc cyc-rn cyc-aa CYC The baseline model of the Cyclone features an open flatbed in the back where cargo pieces can be safely secured and transported, making it a perfect transport for homesteads or as a short-range vehicle for planetary deliveries. CYC-TR Designed for militia and security use, the Cyclone TR module features upgraded armor and a single Human-operated turret capable of mounting a Size 1 weapon and a responsive 360° field of fire. CYC-RC For those who like to push the limits of speed, the Cyclone RC features a modified intake system to allow for controlled bursts of speed as well as tools to customize handling. CYC-RN Stay mobile and aware with the Cyclone RN. This light reconnaissance vehicle is the perfect solution for scouting runs, providing fast and detailed scans of terrain as well as beacon placement. CYC-AA A battlefield equalizer, the Cyclone AA comes equipped with a surface-to-air missile and countermeasure package to provide cover for ground troops against airborne targets. Meet The Cyclone Take an exclusive look under the hood of the new Cyclone in this exciting brochure and see what's in store for this brand new incarnation of Tumbril Land Systems. Open the Magazine or Download Click To Read The UEE Department of Transportation & Navigation With the unveiling of the new Cyclone, Tumbril wanted to remind you that some businesses require a Class-G license to operate vehicles like the Cyclone. To that end, Tumbril has teamed up with the Department of Transportation and Navigation to provide a direct link to the appropriate written exam to get you rolling. Get your Class- G commercial Drivers License here! Image Gallery About The Concept Sale The Cyclone is being offered for the first time as a limited concept sale. This means that the vehicle design meets our specifications, but it is not yet ready to display in your Hangar or to fight in Star Citizen. The sale includes Lifetime Insurance on the vehicle hull and a pair of decorative items for your Hangar. A future patch will add a Cyclone poster and then once the in-game model is finished you will also be given an in-game Cyclone mini vehicle model! In the future, the vehicle price will increase and the offer will not include Life Time Insurance or these extras. If you’d like to add one to your fleet, they’re available in the pledge store until August 2nd, 2017. You can also view a detail of the Cyclone in the Holo Viewer in the Tech Overview of the vehicle page, and be sure to enjoy the Cyclone brochure. As with every Concept Sale, we will also be doing a Q&A post. There will be a forum thread on Spectrum to take your questions. Make sure to vote for the questions you most want to see answered and we will be posting the dev’s responses next week. Look for the Comm-Link Schedule next week to find out when that post will go up! What is a War Bond vehicle? War Bond vehicles and packages are a way to directly support Star Citizen’s continued development. Vehicles labeled War Bond are available at a discount, which is possible because they can not be purchased with store credit from melted items. Standard versions of these vehicles without the War Bond discount are typically offered for purchase using store credits at the same time a concept sale page goes live. Disclaimer Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. All ships will be available for in-game credits in the final universe, and they are not required to start the game. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the final persistent universe launches. View the full article
  3. Hey Squaddies! Want to see your favorite development team get busy on the motion capture stage? You got it! Check out the article right here, then tell us what you think below! View the full article
  4. Sandi Gardiner and Will Weissbaum host this week’s episode, which focuses on kiosk and commodities coming in 3.0 and beyond. Plus, Brian Chambers provides an update from F42 Frankfurt. And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions View the full article
  5. Cyclone Presale Greeting Citizens! Vehicle enthusiasts know the name Tumbril. Formed in 2536, the company designed some of the earliest ground-based vehicles for the UPE Army. For centuries, it was a trusted name in dependable, off-road vehicles and HOVs. Although the company was forced to close down in 2862, the reputation of these vehicles lived on. Now, Tumbril is back. After carefully considering all the varied and exciting systems in the UEE, Tumbril has chosen Stanton system to extend a special invitation to active pilots around Crusader to pre-purchase this exciting new all-terrain vehicle. For a limited time in this inaugural sale, Tumbril will be releasing a special edition of the Cyclone called the Dust Devil. Featuring a non-reflective matte black paint, the Dust Devil is perfect for land-based operations that require speed and discretion. We know that your business is your life, so having dependable and reliable vehicles at your disposal can be the difference between a payday and a blown contract. That’s why we’d like you to consider the Cyclone or one of its dynamic module variants as an addition to your business. The UEE Department of Transportation & Navigation With the unveiling of the new Cyclone, Tumbril wanted to remind you that some businesses require a Class-G license to operate vehicles like the Cyclone. To that end, Tumbril has teamed up with the Department of Transportation and Navigation to provide a direct link to the appropriate written exam to get you rolling. Get your Class- G commercial Drivers License here! About the Pre-Sale The Tumbril Cyclone pre-sale will run through July 20. Pre-sale Cyclones include a limited edition Tumbril Stock forum badge and limited skin which will not be available with the standard model. Credit models and additional multi-ship packs will be available in the full sale, as will a brochure, holoviewer model and additional concept material. View the full article
  6. Tanks, AI, optimization, and more.[rust.facepunch.com] New music system Three new songs Footsteps on ore nodes no longer silent Footsteps on steep inclines play more reliably Fixed water spawning a sack world model when dropped Better logic to switch between walking and running footsteps Misc audio mix tweaks Optimized foliage displacement Optimized effect lookup caching View the full article
  7. We've got a quick update to the 9.6 Alpha for you today! Let's get right into the details of the hotfix: Fixed collisions on several buildings on Narva and Basrah to prevent glitching. Fixed "Gamma" flag zone collision and time to cap on Narva Invasion v1. Reduced bleed on "Alpha" and "Bravo" flags on Narva Invasion v1. Temporary Militia logistics truck spawn on Narva Invasion v1 moved back. Added temporary spawn for Insurgents on Al Basrah AAS v1. Fixed Sumari missing/displaced static meshes. Fixed incorrect mortar damage issue on HABs. Fixed incorrect mortar damage issue on HABs. Fixed destruction effects on INS and Militia HABs. Fixed SL hex menu not being centered on mouse position. Flipped stance indicators horizontally. View the full article
  8. With the conclusion of the FACEIT X Games Rocket League Invitational, we’re ready to hit our next stop of the summer: DreamHack Atlanta. With teams from Europe and North America making their way out to battle for their share of the $50,000 prize pool, this will be the final clash between EU and NA in a LAN setting before the RLCS Season 4 World Championship. The Road Leading to AtlantaWith NRG Esports taking their first-ever LAN victory at X Games, it seems the skill gap between North America and Europe may have finally closed. GarrettG turned in one of his strongest performances to date, and NRG consistently performed at a championship-caliber level. If they can bring the same mentality to Atlanta, they’re one of the teams to this DreamHack weekend. Team EnVyUs and the newly signed Renegades squad (formerly SelflessGG) are striving for another top placement at DreamHack Atlanta. Despite both teams narrowly missing the top two at the X Games, they’re both hungry to reach the finals in Atlanta. With EnVyUs spending the week bootcamping, Deevo, Remkoe and gReazymeister are looking to bounce back after being defeated by Gale Force Esports in Minneapolis. These are just four of the 44 teams that are making their way out to Atlanta to fight for the $50,000 prize pool. The real question is: will the teams who have dominated competitive Rocket League for months maintain their prowess, or will a dark horse team make a statement in Atlanta? With the RLCS Qualifiers on the horizon, this event will serve as a preview of what team rosters look like going into Season 4. Where to Watch and Survival GuideThe tournament stream will be live on https://www.twitch.tv/dreamhackrocketleague throughout the weekend, so be sure to join us live, and stay up to date on the latest highlights from the event on Twitter via @RocketLeague and @DreamHack. In case you missed it, be sure to check out the talent list[atlanta.dreamhack.com] for Atlanta, an interview with Kronovi[atlanta.dreamhack.com] and the DreamHack Atlanta Survival Guide[atlanta.dreamhack.com]. Below is the full broadcast schedule so be sure to plan out the weekend and make room for some more Rocket League Esports action! FRIDAY JULY 21 2:00 pm EDT (8:00pm CEST): Pre-show 2:30 pm EDT (8:30pm CEST): Round 1 – Match 1 – Heat 1 3:00 pm EDT (9:00pm CEST): Round 1 – Match 2 – Heat 1 3:30 pm EDT (9:30pm CEST): Round 1 – Match 3 – Heat 1 4:30 pm EDT (10:30pm CEST): Round 1 – Match 1 – Heat 2 5:00 pm EDT (11:00pm CEST): Round 1 – Match 2 – Heat 2 5:30 pm EDT (11:30pm CEST): Round 1 – Match 3 – Heat 2 7:00 pm EDT (1:00am CEST): Round 2 – Match 1 – Heat 1 8:00 pm EDT (2:00am CEST): Round 2 – Match 2 – Heat 1 9:00 pm EDT (3:00am CEST): Round 2 – Match 3 – Heat 1 SATURDAY JULY 22 1:00 pm EDT (7:00pm CEST): Pre-show 1:30 pm EDT (7:30pm CEST): Round 2 – Match 1 – Heat 2 2:30 pm EDT (8:30pm CEST): Round 2 – Match 2 – Heat 2 3:30 pm EDT (9:30pm CEST): Round 2 – Match 3 – Heat 2 5:00 pm EDT (11:00pm CEST): Round 2 – Match 4 – Heat 3 6:00 pm EDT (12:00am CEST): Round 2 – Match 5 – Heat 3 7:00 pm EDT (1:00am CEST): Round 2 – Match 6 – Heat 3 8:30 pm EDT (2:30am CEST): Round 2 – Match 7 – Heat 4 9:30 pm EDT (3:30am CEST): Round 2 – Match 8 – Heat 4 10:30 pm EDT (4:30am CEST): Round 2 – Match 9 – Heat 4 SUNDAY JULY 23 1:30 pm EDT (7:30pm CEST): Top 8 (4 BO5s) 6:30 pm EDT (12:30am CEST): Semifinals (2 BO7s) 9:00 pm EDT (3:00am CEST): Grand Final (BO7) View the full article
  9. Archivist Cherie Heiberg tours the Centauri System. She provides scientific insight and historical context to this fascinating system. Remember that you can always explore the Star Citizen Universe yourself in our web-based Ark Star Map. View the full article
  10. Hey, Survivors! We’ve got important and exciting news to share! First of all, we’ve finally completed our game for the console disc retail submission! It was a very long and arduous process, our boss fight or so to say, and your feedback throughout this process has been highly valuable. It was a very tight deadline to make the ship date, and the team has been intensively grinding through singleplayer-oriented refinements for the posterity of the disc-based version. All that aside, we were able to resolve many issues, as well as considerably improve the game through various changes and implementation of new techniques and it’s now time to move onto refocus our development efforts on the live game, as well as address some key topics within the community: Will the Official Servers be wiping? Short answer: No -- but read the long answer! We had previously released a statement a year ago informing players that our Official Servers would not be wiping on the retail launch of the game. We’ve thought long and hard about the decision, taking into consideration the various points brought up by the community, the internal members of the team, as well as the general discussion that has taken place on the internet through various press/media outlets and will be sticking to our initial decision. It is clear that some group of players are for the wipe for, and some are against it, all for legitimate reasons; and we took it all into account. We ultimately decided that we would not wipe and we would rather pay the cost to launch an additional new PvP Server Cluster network (alongside but separate from the PvP Legacy Cluster), where players will get to have a fresh experience on the ARK; across all four maps with no influence from any of the previous servers. At that time we'll be rolling out the new server code and infrastructure necessary to prevent critical issues such as server crashing exploits, duping, and DDoSing, so they will not affect the batch of new servers (as well as the legacy ones, going forward). Our current set of Official Servers will be rebranded as “Legacy” and indicated as such on all platforms. We will also be taking steps to remove some of our ‘ghost town’ servers, where the player population has remained near-zero for an extended duration of time. We’ll take a look at the statistics and will be repurposing 10% of the lowest count servers across all platforms. Once we know which servers these are; we'll preserve the save files and upload them, so if you so wish to use them, you can. Players will also have time to move through Cross-ARK to a different secure Legacy server. Every three months we will be taking a review of the Legacy Officials to see what the numbers are like and may consider repurposing more ‘ghost towns’, however, the goal will be to preserve any place with human activity. Development Kit! Oh modders, how we love you so much, we hope you can forgive us for the delay and understand as developers yourselves our reason for doing so. Fortunately, we come bearing good news! Jeremy is prepping the latest version of the Dev Kit right now (literally!) and we will have it available to download later today via GitHub, and soon after that via the Unreal Launcher when we are confident in its stability. You’ll be able to keep up with the latest information on the Unreal Forums in regards to any relevant/cool changes! That should be what we wanted to discuss for today. Hopefully, it helps clear the air with what’s been going on and the direction we’re heading in. We're looking forward to a fun ARK launch with everyone in the weeks ahead! All the best, Studio Wildcard View the full article
  11. A hotfix is out! Make sure you restart your clients and make sure you have the latest update. Patch Notes Fixed an issue with MaxPingAllowed You can no longer build while climbing You now enter 3rd person view when climbing Several server optimizations related to placeables and buildings Fixed a case where the avatar defense dome would disappear on server restart View the full article
  12. Commodities Chaos START TRANSMISSION: Welcome to another episode of Kaizen. My name’s Aaron Schere, and my goal is to guide you to financial solvency. On today’s show, we’ll be joined by Sasha Bart from the New United to discuss the current economic landscape, which has been volatile since the passing of the Human-Xi’an Trade Initiative last month. Hang tight for her thoughts on what’s going on. But, before that, let’s do a quick Market Breakdown. Past performance is not indicative of future results. Neither Schere, Kaizen nor Farnes Media Partners guarantees any specific outcome or profit. Before acting on information in this program, you should strongly consider seeking advice from your own financial or investment adviser. Let’s start with the DevCo Group. CEO Terrence Naban continues to turn heads with his aggressive acquisition of distressed securities. This week, the investment group made waves by acquiring a majority stake in Titus Tools, the failing construction equipment manufacturer. Naban assuaged concerns that mass layoffs were imminent at their Selene-based production facilities by promising the company would operate normally until DevCo completed a thorough review of the enterprise. Still, he stopped short of making any promises about what would happen once their review was done. Titus Tools joins a growing list of distressed companies that DevCo Group has acquired over the past few years. In particular, Naban seems to covet companies with prominent Empire-wide name recognition, seeing them as cheaper to relaunch with a streamlined marketing strategy. This was made apparent when DevCo Group partnered with numerous independent investors to purchase the Tumbril brand, which had been dormant since 2862. Now, with Titus Tools, it looks like Naban seems willing to continue testing this theory. Next, Storm Securities is in hot water once again. The Advocacy raided their corporate headquarters in New Junction, with a warrant relating to Maurice Vano, the failed assassin who made an attempt on Imperator Costigan’s life in May. Shortly after the raid, a report by the Terra Gazette alleged that Storm Securities over the previous few months had made several payments to a shell company owned by Vano. A statement released by Storm Securities said the payments were solely for “contract security services provided.” The company also claimed that it would be improper to elaborate on the matter due to the ongoing investigation and out of respect for the privacy of their clients. The statement did go on to strongly condemn the actions taken by Vano and vehemently deny any foreknowledge of them. Now, it’s time to switch gears. Here to discuss the current state of the UEE economy is our old friend, Sasha Bart. She’s been an economic correspondent for the New United for years and is a frequent guest on this show. As always, it’s a pleasure to have you here. Sasha Bart: Thanks for having me back. A lot has happened since you were last on the show. Besides the absolutely shocking attempt on Imperator Costigan’s life, the other big story has been the Senate narrowly passing the Human-Xi’an Trade Initiative. How has HuXa, as it’s commonly called, affected the current economic landscape? Sasha Bart: It’s shaken things up, that’s for sure. This is the largest trade deal passed in my lifetime, and it’s been fascinating to see it turn from a topic of debate among economists and scholars into a reality. What’s that reality looking like? Sasha Bart: Across the board, there’s been a noticeable spike in traffic passing through UEE systems connected to the Xi’an Empire. Most systems were prepared for the influx, but long lines still plague the Baker System. Some shipping concerns are recommending that their haulers avoid Baker, if at all possible, until the situation improves. How likely is it that things will improve anytime soon in Baker? Certain aspects of HuXa aren’t even in place yet, with many provisions being phased in over the next few months. I feel like traffic through the system will only increase as those come online. Sasha Bart: There’s been rumblings in the Senate about providing extra funding for Baker’s Customs Bureau, but it appears unlikely to happen anytime soon. Many Senators that opposed HuXa are refusing to even bring the matter up for debate, claiming that it’s illogical to discuss providing additional funds to an initiative that still isn’t fully implemented. Complicating matters, the budget is already stretched thin with the war against the Vanduul, Synthworld construction and the Empire’s many other financial responsibilities. I get the sense that right now it’ll be hard for anything HuXa related to receive further funding until it proves it can generate revenue to offset the cost. So, the Baker System and haulers caught in long customs lines are struggling to deal with HuXa. Who’s benefiting from it? Sasha Bart: Here’s an interesting one — the Bevic Group. The food and drink conglomerate? Sasha Bart: That’s right. This is one of those things I never would’ve expected, but makes complete sense. With the influx of Human haulers into Xi’an space, there’s also an increased demand for food that’s … well, not completely foreign to the Human palate. I spoke with a representative for Bevic Group the other day, who seemed just as surprised as me by this turn of events. Their business relationship with the Xi’an-owned Jysho Corporation has certainly paid off, as they are now providing food and drink vending machines to CTR stations all across the Xi’an Empire. The Jysho Corporation apparently wants a diverse range of Human food at all their CTR Stations to attract business from Human haulers on the other side of the border. It makes a lot of sense for CTR to provide similar services and amenities no matter which Empire they’re in. Sasha Bart: Absolutely. Now, let’s pivot to your latest column for the New United, which was titled “Commodities Chaos.” Anyone who’s been watching the commodities markets knows that their prices have been on a bit of a roller coaster ride. You did some digging around on this. What’s happening? Sasha Bart: Two words — rampant speculation. HuXa required the establishment of a special TDD commodities commission that would be staffed by both Human and Xi’an economists. Its purpose is to ensure, among many other things, that commodities dumping doesn’t occur. The last thing the UEE wants is for, say, cheap Xi’an metals to completely undercut and cripple the industry here, or vice-versa. According to your article, the uncertainty of when this will all happen and how it’ll subsequently affect commodity prices are what’s fueling all this recent speculation. Sasha Bart: Precisely. No one knows exactly what’s going to happen, but everyone is hoping to exploit these arbitrage opportunities. For example, I highlighted this in my article by profiling two investors with large stakes in praseodymium. One of the investors is absolutely convinced, after conducting extensive research, that the price of praseodymium will plummet once HuXa is fully implemented. Meanwhile, Yussef, the other investor, firmly believes the price will skyrocket. Both are convinced that they’re right, and have strong arguments to back their claims. It’s convictions like these that are driving the speculation across various commodities. We need to take a quick commercial break, but don’t go anywhere. Sasha Bart for the New United will be back with us to discuss how the mining industry is preparing itself for increased competition from Xi’an markets. That and more when Kaizen returns. View the full article
  13. Vertiigo role-playing, real-world Rusting, an in-game museum, art, and more.[rust.facepunch.com] View the full article
  14. Greetings Citizens Greetings Citizens, I spent the last week in our Austin, TX studio meeting with Lead Community Manager Tyler Witkin and the Player Relations team to flesh out the remainder of the year and continue to plan for Gamescom and CitizenCon. I’m looking forward to sharing what we’ve been working on really soon! With that, let’s take a look at this week. Today, the newest episode of Citizens of the Stars is out now! This week, Myre takes to the Citizen Spotlight to talk about his stream, and Austin devops engineer Keegan Standifer gets the call to answer Quantum Questions. On Tuesday, the Lore Team gives us another rich and interesting look at the history in Star Citizen. Every week is something new from the story of Star Citizen. I can’t wait to learn more about this rich and in-depth universe. Then on Wednesday, the Lore Team is back with another deep dive into the history of one of the many systems in the Star Citizen universe in “Loremaker’s Guide to the Galaxy.” What system will we jump to this week? You’ll have to wait and see here. On Thursday, Around the Verse returns with an update from Brian Chambers and the Foundry 42 Frankfurt office. I’m eager to learn what his team has been working on since the last update. On Friday, our newest concept sale for the Cyclone begins! We haven’t been sharing much information with you guys about this one, and it’s been really hard not to leak any images or details but we think you guys will really fall in love. That’s all for this week, we’ll see you in the ‘Verse! Tyler “AdmiralSloth” Nolin Community Manager The Weekly Community Content Schedule MONDAY, JULY 17TH, 2017 Citizens of the Stars (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, JULY 18TH, 2017 Weekly Lore Post (https://robertsspaceindustries.com/comm-link/spectrum-dispatch) WEDNESDAY, JULY 19TH, 2017 Loremaker’s Guide to the Galaxy (https://www.youtube.com/user/RobertsSpaceInd/) THURSDAY, JULY 20TH, 2017 Around the Verse - Foundry 42 Frankfurt Update (https://www.youtube.com/user/RobertsSpaceInd/) FRIDAY, JULY 21ST, 2017 RSI Newsletter Vault Update Cyclone Concept Sale Community Spotlight: July 17TH, 2017 We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Don’t forget to submit your content to our Community Hub for a chance at seeing it here! Constellation Adventures Echo6207 took some screenshots from Southern Cross Alliance’s Constellation Event Day, and they are kinda crazy. Sad I missed out on the fun, but any Connie fans will want to check out the pictures! Community Hub post here Death of a Spaceship Gradashy was inspired by one of our recent Around the Verse episodes and made his own featurette using previous video features from our YouTube channel. Nicely done! Community Hub post here In Memory of Kareah w4rb0t and his org made a great tribute about all the fun they’ve had in the past few months while hanging around Security Post Kareah. Community Hub post here View the full article
  15. Welcome to Citizens of the Stars, our new weekly program exclusively about you, the Star Citizen Community. Whether through bug reports on the issue council, feedback on the forums, or the creation of content inspired by the game, Star Citizen is only possible because of the community. Citizens of the Stars not only highlights these contributions, but also puts a dev in the hotseat for a round of Quantum Questions, which addresses some fun facts about the dev and game. This week on Citizen Spotlight, Myre talks streaming Star Citizen on Twitch. Plus, DevOps Engineer Keegan Standifer pops in for another round of Quantum Questions. Remember, many of the questions used are taken from our Star Citizen Subscribers in this thread here. Don’t forget to add yours for inclusion in future episodes, vote for the ones you want to see answered, and remember to keep them short and concise if you want your best chance of having them answered in under two minutes. The links for this week’s content are below: CITIZEN SPOTLIGHT Myre_TEST TOP 5: Crusader Sunrise Screenshots Virginia / DC Bar Citizen Constellation Adventures Nox Renders MVP: Star Marine: Tips and Tricks! View the full article