Welcome to Oceanic Gaming

Oceanic Gaming is an Online Gaming Community, based in the Oceanic region.

While we are mostly from Australia/New Zealand, we welcome like-minded, mature gamers from all around the world. 

Oceanic Gaming is home to Rusted World and Oceanic ARK!

We're so pumped that you're here, and we can't wait to see you around!

This message will be removed once you have signed in.

Sign in to follow this  

Devblog 168

1 post in this topic


First look at the Bradley APC, further face variations, optimizations, AI, and more.[rust.facepunch.com]

  • New feedback system
  • Optimization pass across environment art
  • Rock collectibles are larger
  • Improved main menu loading time
  • Improved skinnable warmup time
  • Updated asset bundle splits
  • Retired some unused physics and rendering layers
  • Disabled the 2 east lifts in launch_site [Temporary]
  • Stairs and foundation steps use more accurate colliders
  • Stairs and foundation steps use more accurate shadow casting proxy meshe
  • New barrel gib and impact sounds
  • Sound mix tweaks
  • Fixed some item skins being forced into the main content asset bundle
  • Fixed water showing on launch site underground gate

View the full article

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this